Games with a jolt.

We make hybrid-casual mobile games worth another round. Easy to pick up, tricky to master, built by an independent studio.

What we make

Hybrid-casual mobile games

Snackable on the surface, with enough depth underneath to reward a second look.

Quick to learn, slow to master

One tap to get it. Every run teaches you more. That's the jolt.

Made by an independent studio

No committees, no filler. Fast calls, and every detail gets a human yes.

How Ironjolt works

Independent studio, AI-powered

Independent dreamers. Built one test at a time.

Ironjolt is an independent studio in Israel. AI agents help with research, design, data, code and art.

Shay directs the work and approves everything. Nothing goes out without a human yes.

Led by
Shay Yosef
Based in
Israel
Studio
Independent
Focus
Hybrid-casual mobile

How a game earns its launch

  1. Prototype

    Build the core idea as a small playable test.

  2. Player tests

    Organic and web tests first. Do players get it? Do they come back?

  3. Small paid test

    A small ad budget shows what players cost and whether they stay.

  4. Soft launch

    Only a game that passes every step gets a soft launch.

For partners and press

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