Hybrid-casual mobile games
Snackable on the surface, with enough depth underneath to keep you coming back.
We make hybrid-casual mobile games you can't put down. Easy to pick up, tricky to master, built by an independent studio.
Snackable on the surface, with enough depth underneath to keep you coming back.
One tap to get it. A hundred runs to master it. That's the jolt.
No committees, no filler. Fast calls, and every detail gets a human yes.
Independent studio, AI-powered
Ironjolt is an independent studio led by Shay Yosef in Israel. AI planning agents handle research, game design and data. Code and art are built with Claude Code.
Shay directs the work and approves everything. Nothing goes out without a human yes.
Build the core idea as a small playable test.
Organic and web tests first. Do players get it? Do they come back?
A small ad budget shows what players cost and whether they stay.
Only a game that passes every step gets a soft launch.
One inbox, read by humans. Pick a subject so it lands in the right pile.
[email protected]